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Autodesk introduces high-definition 3D reality capture technology


Since its introduction to the world this year, Autodesk ReCap technology has not only captured the imagination of design, engineering and entertainment industry professionals but has also spread across the globe among artists, scientists and historic preservationists, finding many fascinating new uses. From a 3D reconstruction of a downed World War II plane in Palau to a museum in Sweden creating 3D models of ancient Egyptian mummies to Louise Leakey’s profound anthropological studies in Kenya, Autodesk ReCap technology has caught on like wild fire in just a few months.

At the same time, the company’s high-definition 3D reality capture technology is rapidly evolving as well. This week, Autodesk made some exciting updates to its Autodesk ReCap Photo service.



Autodesk ReCap Photo is the professional equivalent to Autodesk’s popular 123D Catch app; it provides more detailed meshes and textures, better lens distortion handling and calibration, a higher count of processed images and unlimited resolution. The updated ReCap Photo has an even more powerful mesh and calibration engine than the previous version to achieve the best ever photo-to-3D results. The updated service also has a new Web front-end that contains a wizard-like guided user experience, relevant training, sample projects and other useful links, providing more holistic experience.

The potential of capturing reality using photographs and laser scans is exhilarating. However, users of prior generation solutions are often confronted with a “last mile” problem. In order for them to use the 3D models in their web catalogs or design and manufacturing processes, they are often challenged to clean them up. It has historically been a tedious process to go from the scanned or captured model to a usable 3D model for digital publishing, production or for fabrication into a physical object using digital manufacturing methods like 3D printing. Limitations of existing tools on the market force users to jump between numerous applications and devise manual workarounds or to divide the projects in multiple parts to finish.

Read More : www.inthefold.autodesk.com

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